Claw
|
Real Name:
|
Zebulon Falke
|
Creator:
|
Ed Messina
|
Val
|
Char
|
Roll
|
Notes
|
40
|
STR
|
17-
|
HTH Damage 8d6 END [6]
|
30
|
DEX
|
15-
|
OCV 10 DCV 10
|
25
|
CON
|
14-
|
|
15
|
BODY
|
12-
|
|
18
|
INT
|
13-
|
PER Roll 13-
|
15
|
EGO
|
12-
|
ECV: 5
|
30
|
PRE
|
15-
|
PRE Attack: 6d6
|
18
|
COM
|
13-
|
|
30
|
PD
|
|
|
20
|
ED
|
|
|
7
|
SPD
|
|
|
13
|
REC
|
|
Run:
10"
|
50
|
END
|
|
Swim:
2"
|
48
|
STUN
|
|
Leap:
10"
|
Disadvantages
|
Pts
|
Reputation: Ruthless Terrorist, 14-
|
15
|
Loves to Fight: (Very Common, Strong)
|
20
|
Always Keeps His Word: (Common, Total)
|
20
|
Overconfidence: (Common, Strong)
|
15
|
Hunted: PHASE II 8- (Mo Pow, NCI, Capture)
|
20
|
Hunted: Rebel 8- (As Pow, Capture)
|
10
|
Hunted: Overcoat 8- (As Pow, Mildly Punish)
|
5
|
Dependent NPC: Mustang 14- (As powerful as the PC)
|
10
|
Quirk: Sense of Duty to Followers
|
5
|
Quirk: Show-Off
|
5
|
Quirk: Clothes Horse
|
5
|
Quirk: Headline Grabber
|
5
|
Quirk: Devoted to Cause of Parahuman Rights
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
140
|
|
XP Spent :
|
+
214
|
|
Total =
|
554
|
|
|
249
|
: Characteristics Cost
|
180
|
+ Powers Cost
|
125
|
+ Martial Arts/Skills/Perks/Talents Cost
|
554
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
45
|
Find Weakness 14- with All Attacks
|
0
|
40
|
Claws
:
Killing Attack - Hand-To-Hand 2 1/2d6 (5d6+1 w/STR)
|
4
|
25
|
Damage Resistance (30 PD/20 ED)
|
0
|
20
|
Armor Piercing (+1/2) (20 Active Points) applied to STR
|
2
|
13
|
Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/2)
|
2
|
10
|
Mental Defense (13 points total)
|
0
|
10
|
Life Support (Immunity: All terrestrial poisons and chemical warfare agents)
|
0
|
7
|
Hardened (+1/4) (7 Active Points) applied to PD
|
|
5
|
Hardened (+1/4) (5 Active Points) applied to ED
|
|
5
|
Lack Of Weakness (-5) for Resistant Defenses
|
0
|
|
|
Martial
Arts |
16
|
+4 HTH Damage Class(es)
|
|
4
|
Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
|
|
4
|
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
|
|
4
|
Martial Escape: 1/2 Phase, +0 OCV, +0 DCV, 75 STR vs. Grabs
|
|
4
|
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 14d6 Strike
|
|
3
|
Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 12d6 +v/5, Target Falls
|
|
4
|
Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 4d6 NND
|
|
5
|
Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 16d6 Strike
|
|
4
|
Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 14d6 Strike, Must Follow Block
|
|
5
|
Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 2 1/2d6 , Disable
|
|
|
|
Skills |
3
|
Acrobatics 15-
|
|
3
|
Streetwise 15-
|
|
3
|
Stealth 15-
|
|
3
|
Climbing 15-
|
|
3
|
Contortionist 15-
|
|
3
|
Security Systems 13-
|
|
3
|
Tactics 13-
|
|
6
|
WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Small Arms
|
|
30
|
+6 with HTH Combat
|
|
|
|
Talents |
15
|
Combat Sense 13-
|
|
|
|
Height:
1.84 m
|
Hair:
Brown
|
Weight:
100.00 kg
|
Eyes:
Brown
|
Base OCV:
|
10
|
|
Base DCV:
|
10
|
|
Base ECV:
|
5
|
Levels:
+6 with HTH Combat
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
30
|
SPD:
7
|
ECV:
5
|
Phases: 2, 4, 6, 7, 9, 11, 12
|
30 PD (30 rPD)
|
20 ED (20 rED)
|
MD:
13
|
END:
50
|
STUN:
48
|
BODY:
15
|
|