Deadeye
|
Real Name:
|
Arnold Potter
|
Creator:
|
Jeff Messina
|
Val
|
Char
|
Roll
|
Notes
|
15
|
STR
|
12-
|
HTH Damage 3d6 END [1]
|
30
|
DEX
|
15-
|
OCV 10 DCV 10
|
20
|
CON
|
13-
|
|
10
|
BODY
|
11-
|
|
18
|
INT
|
13-
|
PER Roll 13-
|
10
|
EGO
|
11-
|
ECV: 3
|
40
|
PRE
|
17-
|
PRE Attack: 8d6
|
14
|
COM
|
12-
|
|
24
|
PD
|
|
|
8
|
ED
|
|
|
7
|
SPD
|
|
|
7
|
REC
|
|
Run:
10"
|
40
|
END
|
|
Swim:
2"
|
35
|
STUN
|
|
Leap:
3"
|
Disadvantages
|
Pts
|
Secret Identity: (Frequently; Major)
|
15
|
Dependent NPC: Sister: Cathy Potter 8- (Incompetent)
|
15
|
Hunted: Police 8- (Mo Pow; Capture)
|
15
|
Hunted: Outsiders 8- (Mo Pow; Capture)
|
15
|
Hunted: Gunslinger 8- (As Pow; Mildly Punish)
|
5
|
Reputation: Paid Assassin, 8-
|
5
|
Greedy: (Common; Moderate)
|
10
|
Hatred of Gunslinger: (Common; Total)
|
20
|
Quirk: Loves Guns - Collects, Shoots, Admires
|
5
|
Quirk: Always Wears Sunglasses
|
5
|
Quirk: Professional Attitude - Values Contracts
|
5
|
Quirk: Always Keeps Distance with Opponents
|
5
|
Quirk: Sarcastic
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
125
|
|
XP Spent :
|
+
48
|
|
Total =
|
373
|
|
|
179
|
: Characteristics Cost
|
121
|
+ Powers Cost
|
73
|
+ Martial Arts/Skills/Perks/Talents Cost
|
373
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
45
|
Weapons
:
Multipower, 90-point reserve, (90 Active Points); all slots OAF (-1)
|
|
4u
|
1)
Submachinegun
:
Killing Attack - Ranged 2d6, Autofire (5 shots; +1/2), Armor Piercing (+1/2), +2 Increased STUN Multiplier (+1/2) (90 Active Points); OAF (-1), 4 clips of 32 Charges (+1/2)
|
[32]
|
3u
|
2)
Riotgun
:
Killing Attack - Ranged 2d6, Area Of Effect (One Hex; +1/2), +5 Increased STUN Multiplier (+1 1/4) (82 Active Points); OAF (-1), 8 Charges (-1/2)
|
[8]
|
3u
|
3)
Magnum Pistol
:
Killing Attack - Ranged 3d6+1, +1 Increased STUN Multiplier (+1/4), Penetrating (+1/2) (87 Active Points); OAF (-1), 2 clips of 6 Charges (-1/2)
|
[6]
|
3u
|
4)
Sniper Rifle
:
Killing Attack - Ranged 3d6+1, Invisible to Hearing Group (+1/4), No Range Modifier (+1/2) (87 Active Points); OAF (-1), 8 Charges (-1/2)
|
[8]
|
3u
|
5)
Taser Pistol
:
Energy Blast 9d6, No Normal Defense (Armor; +1) (90 Active Points); OAF (-1), 6 Charges (-3/4)
|
[6]
|
1u
|
6)
Machete
:
Killing Attack - Hand-To-Hand 2d6 (3d6 w/STR) (30 Active Points); OAF (-1)
|
3
|
|
|
|
|
Plastimesh Combat Vest, all slots OIF (-1/2), Activation Roll 14- (-1/2)
|
|
7
|
1)
Physical Damage Reduction, Resistant, 25% (15 Active Points); OIF (-1/2), Activation Roll 14- (-1/2)
|
0
|
12
|
2)
Plastimesh Combat Vest
:
Armor (16 PD/0 ED) (24 Active Points); OIF (-1/2), Activation Roll 14- (-1/2)
|
0
|
40
|
Crack Shot
:
Find Weakness 13- with All Attacks
|
0
|
|
|
Skills |
3
|
Breakfall 15-
|
|
3
|
Stealth 15-
|
|
8
|
Survival (Tropical, Desert, Mountain, Urban) 13-
|
|
3
|
Demolitions 13-
|
|
8
|
WF: Early Firearms, Small Arms, Flamethrowers, General Purpose/Heavy Machine Guns, Grenade Launchers, Shoulder-Fired Weapons
|
|
5
|
KS 14-
|
|
3
|
Language (completely fluent)
|
|
3
|
Language (completely fluent)
|
|
3
|
Language (completely fluent)
|
|
30
|
+6 with Ranged Combat
|
|
|
|
Perks |
1
|
Fringe Benefit: Membership
|
|
|
|
Talents |
3
|
Absolute Range Sense
|
|
|
|
Height:
1.90 m
|
Hair:
Black
|
Weight:
86.00 kg
|
Eyes:
Brown
|
Base OCV:
|
10
|
|
Base DCV:
|
10
|
|
Base ECV:
|
3
|
Levels:
+6 with Ranged Combat
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
30
|
SPD:
7
|
ECV:
3
|
Phases: 2, 4, 6, 7, 9, 11, 12
|
24 PD (16 rPD)
|
8 ED (0 rED)
|
MD:
0
|
END:
40
|
STUN:
35
|
BODY:
10
|
|