Deathwing
|
Real Name:
|
|
Creator:
|
Steve Mancuso
|
Val
|
Char
|
Roll
|
Notes
|
30
|
STR
|
15-
|
HTH Damage 6d6 END [3]
|
18
|
DEX
|
13-
|
OCV 6 DCV 6
|
48
|
CON
|
19-
|
|
20
|
BODY
|
13-
|
|
23
|
INT
|
14-
|
PER Roll 14-
|
30
|
EGO
|
15-
|
ECV: 10
|
40
|
PRE
|
17-
|
PRE Attack: 8d6
|
10
|
COM
|
11-
|
|
6/16
|
PD
|
|
|
10/30
|
ED
|
|
|
5
|
SPD
|
|
|
16
|
REC
|
|
Run:
6"
|
96
|
END
|
|
Swim:
2"
|
80
|
STUN
|
|
Leap:
15"
|
Disadvantages
|
Pts
|
Susceptibility: Daylight, 1d6 damage per Segment (Very Common)
|
30
|
Vulnerability: 1 1/2 x STUN Light/Lasers (Common)
|
10
|
Psychological Limitation: Lustful: (Common, Moderate)
|
10
|
Distinctive Features: Demonic Appearance (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
|
15
|
Quirk: Loves Cigars
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
70
|
|
XP Spent :
|
+
240
|
|
Total =
|
510
|
|
|
275
|
: Characteristics Cost
|
215
|
+ Powers Cost
|
20
|
+ Martial Arts/Skills/Perks/Talents Cost
|
510
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
20
|
Demon Powers:
Elemental Control, 40-point powers
|
|
20
|
1)
Missile Deflection (Any Ranged Attack), Missile Reflection (40 Active Points)
|
0
|
20
|
2)
Force Field (10 PD/20 ED/10 Mental Defense) (40 Active Points)
|
4
|
25
|
3)
Transfer 2d6 (STUN to STR), Ranged (+1/2) (45 Active Points)
|
4
|
20
|
4)
Life Essence Drain
:
Drain BODY 4d6 (40 Active Points)
|
4
|
|
|
|
15
|
Nightvision, +5 to PER Roll, Increased Arc Of Perception (360 Degrees)
|
0
|
55
|
Find Weakness 16- with All Attacks
|
0
|
20
|
Knockback Resistance -10"
|
0
|
10
|
Power Defense (10 points)
|
0
|
10
|
Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-1/2)
|
1
|
|
|
Talents |
20
|
Universal Translator 14-
|
|
|
|
Height:
2.00 m
|
Hair:
Brown
|
Weight:
100.00 kg
|
Eyes:
Brown
|
Base OCV:
|
6
|
|
Base DCV:
|
6
|
|
Base ECV:
|
10
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
18
|
SPD:
5
|
ECV:
10
|
Phases: 3, 5, 8, 10, 12
|
6/16 PD (0/10 rPD)
|
10/30 ED (0/20 rED)
|
MD:
10
|
END:
96
|
STUN:
80
|
BODY:
20
|
|