Doctor Data

Real Name: 

Dr Charles Dayton

Creator: 

Ed Messina

Val

Char

Roll

Notes

15

STR

12-

HTH Damage 3d6 END [1]

20

DEX

13-

OCV 7 DCV 7

15

CON

12-
10

BODY

11-
23/43

INT

14- / 18- PER Roll 14-/18-
13

EGO

12- ECV: 4
20

PRE

13- PRE Attack: 4d6
13

COM

12-
0/40

PD

   
6/46

ED

   
5

SPD

   
6

REC

 

Run: 6"

30

END

 

Swim: 2"

26

STUN

 

Leap: 3"


Disadvantages

Pts

Physical Limitation: Always strikes last in phase (Frequently, Greatly Impairing)  

15

Physical Limitation: Nearsighted (Infrequently, Slightly Impairing)  

5

 

Psychological Limitation: Code Versus Killing Common, Total  

20

Psychological Limitation: Curious (Common, Moderate)  

10

 

Dependent NPC: Marta, Lab Assistant 11- (Normal; Useful Noncombat Position or Skills)  

10

Dependent NPC: Jethro, Business Manager 8- (Normal; Useful Noncombat Position or Skills)  

5

Dependent NPC: SOCRATES III, AI Computer 11- (Normal; Useful Noncombat Position or Skills)  

10

 

Vulnerability: Pseudo-Crystalline Circuitry: 2 x STUN Sonics (Uncommon)   10
 
Hunted: Hardware Unlimited 8- (Mo Pow, Capture)   15
Hunted: Blood 8- (Mo Pow, Harshly Punish)   15
 
Reputation: San Francisco Superhero, 8-   5
 
Quirks  
1) Quirk: Believes in Better Living Through Science   5
2) Quirk: Knows Diddly About Tactics   5
3) Quirk: Oblivious to Romance   5
4) Quirk: Very Political   5
5) Quirk: Absent-Minded   5
 

XP
 
100
 

 

Base :

200

 

 

Disads :

+ 145

 

XP Spent :

+ 66

 

Total =

411

 

85

: Characteristics Cost

231

+ Powers Cost

95

+ Martial Arts/Skills/Perks/Talents Cost

411

= Total Cost


Pts.  Abilities END
Powers
60   

Gravitic Compression Power Gauntlets : Multipower, 90-point reserve, (90 Active Points); all slots OIF (-1/2)  

6u   

1) Telekinesis (50 STR), Fine Manipulation (85 Active Points); OIF (-1/2)  

8

6u   

2) Force Field (30 PD/30 ED), Reduced Endurance (0 END; +1/2) (90 Active Points); OIF (-1/2)  

0

6u   

3) Force Wall (10 PD/10 ED; 3" long and 2" tall), Reduced Endurance (0 END; +1/2) (84 Active Points); OIF (-1/2)  

0

6u   

4) Entangle 6d6, 6 DEF (standard effect: 6 BODY, 6 DEF), Area Of Effect (One Hex; +1/2) (90 Active Points); OIF (-1/2)  

9

    

16   

Wrist Computer : +20 INT (20 Active Points); IIF (-1/4)  

 

  

 

 

  

Cybertron Visor, all slots OIF (-1/2)  

 

18   

1) Spatial Awareness (Unusual Group), Discriminatory (27 Active Points); OIF (-1/2)  

0

7   

2) Radio Perception/Transmission (Radio Group) (10 Active Points); OIF (-1/2)  

0

    
35    Datex Body Armor : Force Field (10 PD/10 ED/10 Power Defense/5 Flash Defense: Sight Group), Reduced Endurance (0 END; +1/2) (52 Active Points); OIF (-1/2)   0
    
38    Pocket Tokamak Fusion Coil : Endurance Reserve: Powers all Foci (350 END, 15 REC) Reserve: (50 Active Points); OIF (-1/2)   0
    
20    Science Tool Array : Multipower, 40-point reserve, (40 Active Points); all slots OAF (-1)  
1u    1) Tuneable EM Spectrum Illuminator : Change Environment: All Electromagnetic Wavelengths 32" radius (30 Active Points); OAF (-1)   3
2u    2) Superconductive Collector Grid : Absorption 8d6 (energy, End Reserve) (40 Active Points); OAF (-1)   0
2u    3) Alpha Wave Generator : Mental Damage Reduction, 75% (40 Active Points); OAF (-1)   0
2u    4) Orthotronic Projector : Sight and Hearing Groups Images 1" radius, +/-8 to PER Rolls (39 Active Points); OAF (-1)   4
2u    5) Cellular Regenerator : Healing BODY 4d6 (40 Active Points); OAF (-1)   4
2u    6) Molecular De-bonder : Suppress PD 8d6 (40 Active Points); OAF (-1)   4
2u    7) Environmental Stabilizer Field : Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing), Usable Simultaneously (up to 8 people at once; ; +1) (38 Active Points); OAF (-1)   4
Skills
3    Paramedics 14- (18-)  
3    Computer Programming 14- (18-)  
3    Electronics 14- (18-)  
3    Inventor 14- (18-)  
3    Streetwise 13-  
3    Combat Piloting 13-  
40    +4 Overall  
3    Mechanics 14- (18-)  
7    TF: Common Motorized Ground Vehicles, Science Fiction & Space Vehicles, Combat Aircraft, Helicopters, Large Planes, Small Planes  
Perks
15    Money: Filthy Rich  
Talents
4    Speed Reading (x10)  
5    Eidetic Memory  
3    Lightning Calculator  

Height:  1.85 m

Hair:  Graying

Weight:  85.00 kg

Eyes:  Blue


Base OCV:

7

 

 

Base DCV:

7

 

 

Base ECV:

4

Levels:  +4 Overall


Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  20

SPD:  5

ECV:  4

Phases: 3, 5, 8, 10, 12

 

0/40 PD (0/40 rPD)

 

6/46 ED (0/40 rED)

 

MD:  0

END:  30

STUN:  26

BODY:  10