Kodiak
|
Real Name:
|
Cody Blake
|
Creator:
|
Jim LoPiano
|
Val
|
Char
|
Roll
|
Notes
|
55/65
|
STR
|
20- / 22-
|
HTH Damage 11d6/13d6 END [5/6]
|
28
|
DEX
|
15-
|
OCV 9 DCV 9
|
35
|
CON
|
16-
|
|
13
|
BODY
|
12-
|
|
13
|
INT
|
12-
|
PER Roll 16-
|
10
|
EGO
|
11-
|
ECV: 3
|
30
|
PRE
|
15-
|
PRE Attack: 6d6
|
16
|
COM
|
12-
|
|
45/47
|
PD
|
|
|
45/47
|
ED
|
|
|
6
|
SPD
|
|
|
23
|
REC
|
|
Run:
18"
|
71
|
END
|
|
Swim:
2"
|
64
|
STUN
|
|
Leap:
11"/13"
|
Disadvantages
|
Pts
|
Overconfident: (Very Common, Strong)
|
20
|
|
|
Hunted: Changeling 8- (Mo Pow, Harshly Punish)
|
15
|
Hunted: Blood 8- (As Pow, Harshly Punish)
|
10
|
Hunted: Apocalypse 8- (Mo Pow, Harshly Punish)
|
15
|
|
|
Reputation: Tough Guy, 11-
|
10
|
Vulnerability: 1 1/2 x STUN Radiation (Common)
|
10
|
|
|
Quirk: Frets About Dakota
|
5
|
Quirk: Short Fuse
|
5
|
Quirk: Ace Cook
|
5
|
Quirk: Likes to Fight
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
100
|
|
XP Spent :
|
+
296
|
|
Total =
|
596
|
|
|
223
|
: Characteristics Cost
|
275
|
+ Powers Cost
|
98
|
+ Martial Arts/Skills/Perks/Talents Cost
|
596
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
13
|
Density Increase (800 kg mass, +10 STR, +2 PD/ED, -2" KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Always On (-1/2)
|
0
|
45
|
Damage Resistance (45 PD/45 ED)
|
0
|
56
|
+45 ED, Hardened (+1/4) (56 Active Points)
|
|
56
|
+45 PD, Hardened (+1/4) (56 Active Points)
|
|
|
|
|
28
|
Power Punch
:
Killing Attack - Ranged 6d6 (90 Active Points); 6 Charges (-3/4), Costs Endurance (-1/2), No Range (-1/2), Increased Endurance Cost (x2 END; -1/2)
|
18
|
|
|
|
|
Symbiotic Suit
|
|
15
|
1)
Physical Damage Reduction, Resistant, 25%
|
0
|
10
|
2)
Life Support (Self-Contained Breathing)
|
0
|
|
|
|
10
|
Animal Sense of Smell
:
Tracking with Smell/Taste Group
|
0
|
12
|
Keen Senses
:
+4 PER with all Sense Groups
|
0
|
5
|
Infrared Perception (Sight Group)
|
0
|
5
|
Lack Of Weakness (-5) for Resistant Defenses
|
0
|
10
|
Mental Defense (12 points total)
|
0
|
10
|
Power Defense (10 points)
|
0
|
|
|
|
|
|
Martial
Arts |
8
|
+2 HTH Damage Class(es)
|
|
4
|
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 15d6 / 17d6 Strike
|
|
5
|
Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 17d6 / 19d6 Strike
|
|
4
|
Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
|
|
4
|
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
|
|
3
|
Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 13d6 / 15d6 +v/5, Target Falls
|
|
3
|
Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 75 STR / 85 STR for holding on
|
|
4
|
Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 2d6 NND ; Target Falls
|
|
16
|
Nerve Strike: 1/2 Phase, -1 OCV, +1 DCV, 3d6 NND, Autofire (5 shots; +1/2) (16 Active Points)
|
|
|
|
Skills |
3
|
Acrobatics 15-
|
|
3
|
Tactics 12-
|
|
3
|
Stealth 15-
|
|
3
|
Streetwise 15-
|
|
6
|
TF: Common Motorized Ground Vehicles, Combat Aircraft, Helicopters, Large Planes, Small Planes
|
|
|
|
|
20
|
+4 with HTH Combat
|
|
4
|
+2 with any single attack
|
|
|
|
Perks |
3
|
Fringe Benefit: Federal/National Police Powers
|
|
2
|
Watchstar: Membership
|
|
|
|
Height:
2.00 m
|
Hair:
Black
|
Weight:
200.00 kg
|
Eyes:
Black
|
Base OCV:
|
9
|
|
Base DCV:
|
9
|
|
Base ECV:
|
3
|
Levels:
+4 with HTH Combat
,
+2 with any single attack
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
28
|
SPD:
6
|
ECV:
3
|
Phases: 2, 4, 6, 8, 10, 12
|
45/47 PD (45 rPD)
|
45/47 ED (45 rED)
|
MD:
12
|
END:
71
|
STUN:
64
|
BODY:
13
|
|