Mantra

Real Name: 

Allison Fields

Creator: 

Jeff Messina

Val

Char

Roll

Notes

45

STR

18- HTH Damage 9d6 END [5]
40

DEX

17- OCV 13 DCV 13
10

CON

11-
10

BODY

11-
18

INT

13- PER Roll 13-
10

EGO

11- ECV: 3
25

PRE

14- PRE Attack: 5d6
30

COM

15-
15

PD

   
12

ED

   
10

SPD

   
17

REC

 

Run: 6"

20

END

 

Swim: 2"

28

STUN

 

Leap: 29"


Disadvantages

Pts

Code Versus Killing: (Very Common, Total)   25
Honorable: (Common, Strong)   15
Reputation: Master of the Martial Arts, Sister of the White Flame, 11-   10
Dependent NPC: Ojo, Martial Arts Instructor 11- (Slightly Less Powerful than the PC)   10
Hunted: The D'Harque 8- (Mo Pow, Harshly Punish)   15
Hunted: Black Lotus 8- (As Pow, Harshly Punish)   10
Hunted: Azrael 8- (As Pow, Harshly Punish)   10
Vulnerability: 2 x STUN Electricity (Uncommon)   10
Vulnerability: 2 x STUN Sonics (Uncommon)   10
Susceptibility: Black Magic, 2d6 damage per Phase (Uncommon)   20
Quirk: Hates Being Compared with Her Sister   5
Quirk: Animal Lover   5
Quirk: Tries Too Hard to Be Professional   5
Quirk: Very Emotional   5
Quirk: Not a Nympho - Actually Very Insecure Around Men   5
 

XP
 
0
 

 

Base :

200

 

 

Disads :

+ 160

 

XP Spent :

+ 16

 

Total =

376

 

228

: Characteristics Cost

83

+ Powers Cost

65

+ Martial Arts/Skills/Perks/Talents Cost

376

= Total Cost


Pts.  Abilities END
Powers
24    Chi Powers: Multipower, 30-point reserve, (30 Active Points); Gestures (-1/4)  
3u    1) Chi Projection : Energy Blast 1d6, Affects Desolidified Any form of Desolidification (+1/2), No Range Modifier (+1/2), Area Of Effect (One Hex; +1/2), No Normal Defense (Power Defense; +1), Reduced Endurance (0 END; +1), Autofire (5 shots; +1 1/2) (30 Active Points)   0
3u    2) Telepathy 6d6 (30 Active Points)   3
3u    3) Aid BODY 3d6 (30 Active Points)   0
3u    4) Mind Scan 6d6 (30 Active Points)   3
2u    5) +20 STR, Does x1 1/2 Knockback (+1/2) (30 Active Points); No Figured Characteristics (-1/2)   3
3u    6) Leaping +20" (29" forward, 14 1/2" upward) (Accurate, x4 Noncombat) (30 Active Points)   3
15    Mental Defense (24 points total) (22 Active Points); Activation Roll 14- (-1/2)   0
27    Spatial Awareness (Unusual Group), Increased Arc Of Perception (360 Degrees)   0
Martial Arts
   Classic Martial Arts  
4    1) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort  
4    2) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort  
4    3) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 15d6 Strike  
3    4) Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 13d6 +v/5, Target Falls  
5    5) Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 17d6 Strike  
16    6) +4 HTH Damage Class(es)  
Skills
3    Breakfall 17-  
3    Acrobatics 17-  
2    KS 11-  
3    Stealth 17-  
3    Riding 17-  
2    PS: Entertainer 11-  
3    PS: Entertainer 17-  
10    +2 with HTH Combat  

Height:  1.75 m

Hair:  Red

Weight:  60.00 kg

Eyes:  Blue


Base OCV:

13

 

 

Base DCV:

13

 

 

Base ECV:

3

Levels:  +2 with HTH Combat


Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  40

SPD:  10

ECV:  3

Phases: 2, 3, 4, 5, 6, 8, 9, 10, 11, 12

 

15 PD (0 rPD)

 

12 ED (0 rED)

 

MD:  24

END:  20

STUN:  28

BODY:  10