Megadeath

Real Name: 

Dr Herman Kunkel

Creator: 

Ed Messina

Val

Char

Roll

Notes

50

STR

19- HTH Damage 10d6 END [5]
20

DEX

13- OCV 7 DCV 7
20

CON

13-
20

BODY

13-
18

INT

13- PER Roll 13-
10

EGO

11- ECV: 3
25

PRE

14- PRE Attack: 5d6
8

COM

11-
20

PD

   
50

ED

   
5

SPD

   
14

REC

 

Run: 6"

40

END

 

Swim: 2"

55

STUN

 

Leap: 10"


Disadvantages

Pts

Overconfidence: (Very Common, Strong)   20
Loves Mass Destruction: (Common, Strong)   15
Bump of Curiosity: (Common, Strong)   15
Susceptibility: X-rays, 3d6 damage per Phase (Uncommon)   25
Unluck: 3d6   15
Reputation: Raving Lunatic, 11-   10
Hunted: Protector 8- (Less Pow, Capture)   5
Hunted: The Griffin 8- (Less Pow, Capture)   5
Hunted: The People's Heroes 8- (Less Pow, Capture)   5
Quirk: Wears His Mask Constantly   5
Quirk: Cold and Unfeeling   5
Quirk: No Social Skills   5
Quirk: Loves Exotic Drinks   5
 

XP
 
0
 

 

Base :

200

 

 

Disads :

+ 135

 

XP Spent :

+ 179

 

Total =

514

 

208

: Characteristics Cost

291

+ Powers Cost

15

+ Martial Arts/Skills/Perks/Talents Cost

514

= Total Cost


Pts.  Abilities END
Powers
100    Nuclear Radiation Powers: Multipower, 100-point reserve  
4u    1) Nucleonic Blast : Killing Attack - Ranged 6d6 (90 Active Points); Conditional Power: Living Creatures Only Power does not work in Very Common Circumstances (-1)   9
10u    2) Electromagnetic Pulse : Energy Blast 16d6, Autofire (2 shots; +1/4) (100 Active Points)   10
10u    3) High Energy Neutron Flux : Killing Attack - Ranged 1 1/2d6, No Normal Defense (Metal Armor; +1), Does BODY (+1), Area Of Effect (8" Radius; +1) (100 Active Points)   10
8u    4) Tactical Nuke : Killing Attack - Ranged 2d6, Penetrating (+1/2), Explosion (+1/2), Double Knockback (+3/4) (82 Active Points)   8
8u    5) Mutagen Rays : Minor Transform 4d6 (Exaggerates Largest Natural Power to Uncontrollable, Dangerous Levels, or Gives Uncontrollable Power to Normals, Healed by Gamma Radiation), No Normal Defense (Life Support; +1) (80 Active Points)   8
30    Natural Nuclear Reactor : Endurance Reserve (200 END, 10 REC) (30 Active Points)   0
5    Sight Group Flash Defense (5 points)   0
30    Power Defense (30 points)   0
35    Damage Resistance (20 PD/50 ED)   0
20    Knockback Resistance -10"   0
5    Hardened (+1/4) (5 Active Points) applied to PD  
12    Hardened (+1/4) (12 Active Points) applied to ED  
14    Life Support (Safe in High Radiation; Safe in Intense Heat; Self-Contained Breathing)   0
Skills
5    SS: Atomic Physics 14-  
10    +1 Overall  

Height:  1.85 m

Hair:  Brown

Weight:  150.00 kg

Eyes:  Brown


Base OCV:

7

 

 

Base DCV:

7

 

 

Base ECV:

3

Levels:  +1 Overall


Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  20

SPD:  5

ECV:  3

Phases: 3, 5, 8, 10, 12

 

20 PD (20 rPD)

 

50 ED (50 rED)

 

MD:  0

END:  40

STUN:  55

BODY:  20