Nightdemon
|
Real Name:
|
William Bunnie
|
Creator:
|
Steve Mancuso
|
Val
|
Char
|
Roll
|
Notes
|
30
|
STR
|
15-
|
HTH Damage 6d6 END [3]
|
30
|
DEX
|
15-
|
OCV 10 DCV 10
|
40
|
CON
|
17-
|
|
10
|
BODY
|
11-
|
|
13
|
INT
|
12-
|
PER Roll 12-
|
10
|
EGO
|
11-
|
ECV: 3
|
20
|
PRE
|
13-
|
PRE Attack: 4d6
|
18
|
COM
|
13-
|
|
15
|
PD
|
|
|
15
|
ED
|
|
|
6
|
SPD
|
|
|
15
|
REC
|
|
Run:
8"
|
50
|
END
|
|
Swim:
2"
|
45
|
STUN
|
|
Leap:
6"
|
Disadvantages
|
Pts
|
Distinctive Features: Blue Demonic-Looking Creature (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
|
20
|
Psychological Limitation: Code Against Killing (Very Common, Strong)
|
20
|
Vulnerability: 2 x Effect Flashes (Common)
|
20
|
Vulnerability: 2 x BODY Light-Based Attacks (Common)
|
20
|
Hunted: Apocalypse 8- (Mo Pow, Harshly Punish)
|
15
|
Hunted: Hellrazers 8- (Mo Pow, Harshly Punish)
|
15
|
Psychological Limitation: Capricious and Playful (Common, Moderate)
|
10
|
Reputation: Mysterious, Possibly Dangerous Hero, 11-
|
10
|
Quirks
|
|
1)
Quirk: Likes Heroics
|
5
|
2)
Quirk: Likes Sports, Jock Type
|
5
|
3)
Quirk: Hates the Name "Nightdemon"
|
5
|
4)
Quirk: Womanizer
|
5
|
5)
Quirk: Likes to be Enigmatic
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
155
|
|
XP Spent :
|
+
64
|
|
Total =
|
419
|
|
|
184
|
: Characteristics Cost
|
183
|
+ Powers Cost
|
52
|
+ Martial Arts/Skills/Perks/Talents Cost
|
419
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
35
|
Dark Dimension Powers:
Elemental Control, 70-point powers
|
|
40
|
1)
Dark Mist
:
Darkness to Sight Group, Mind Scan and Spatial Awareness 4" radius, Personal Immunity (+1/4), Reduced Endurance (1/2 END; +1/4) (75 Active Points)
|
3
|
27
|
2)
Dark Warp
:
Energy Blast 9d6, No Normal Defense ([Standard]; Mental Def; +1) (90 Active Points); No Range (-1/2), 8 Charges (-1/2)
|
[8]
|
17
|
3)
Dark Gate
:
Teleportation 20", No Relative Velocity, x2 Increased Mass, Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect does a predefined amount of damage; 3d6 NND; +0), Usable By Other (+1/4) (69 Active Points); 4 Charges (-1)
|
[4]
|
14
|
4)
Dark Form
:
Desolidification (affected by Mental Powers), Costs END Only To Activate (+1/4), Usable Simultaneously (up to 2 people at once; ; +1/2) (70 Active Points); Activation Roll 11- (-1), Cannot Pass Through Solid Objects (-1/2)
|
6
|
|
|
|
13
|
Dark Dimension Travel
:
Extra-Dimensional Movement (Single Dimension, Any Location), x2 Increased Weight, Usable By Other (+1/4) (37 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Activation Roll 14- (-1/2)
|
4
|
|
|
|
12
|
Mental Defense (14 points total)
|
0
|
10
|
Infrared Perception (Sight Group), Tracking
|
0
|
10
|
Hand-To-Hand Attack +3d6 (15 Active Points); Hand-To-Hand Attack (-1/2)
|
1
|
5
|
Mental Awareness
|
0
|
|
|
Martial
Arts |
|
Generic Martial Arts
|
|
12
|
1)
+3 HTH Damage Class(es)
|
|
4
|
2)
Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
|
|
4
|
3)
Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
|
|
4
|
4)
Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 11d6 Strike
|
|
3
|
5)
Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 9d6 +v/5, Target Falls
|
|
5
|
6)
Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 13d6 Strike
|
|
|
|
Skills |
3
|
Acrobatics 15-
|
|
3
|
Climbing 15-
|
|
3
|
KS: Other Dimensions 12-
|
|
3
|
KS: Football 12-
|
|
3
|
Stealth 15-
|
|
5
|
+1 with DCV
|
|
|
|
Height:
1.80 m
|
Hair:
Black
|
Weight:
80.00 kg
|
Eyes:
Black
|
Base OCV:
|
10
|
|
Base DCV:
|
10
|
|
Base ECV:
|
3
|
Levels:
+1 with DCV
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
30
|
SPD:
6
|
ECV:
3
|
Phases: 2, 4, 6, 8, 10, 12
|
15 PD (0 rPD)
|
15 ED (0 rED)
|
MD:
14
|
END:
50
|
STUN:
45
|
BODY:
10
|
|