Silver Spectre

Real Name: 

Harry Shephard

Creator: 

Jeff Messina

Val

Char

Roll

Notes

30

STR

15- HTH Damage 6d6 END [3]
30

DEX

15- OCV 10 DCV 10
18

CON

13-
12

BODY

11-
23

INT

14- PER Roll 14-
14

EGO

12- ECV: 5
30

PRE

15- PRE Attack: 6d6
20

COM

13-
30

PD

   
28

ED

   
4

SPD

   
10

REC

 

Run: 11"

30

END

 

Swim: 2"

36

STUN

 

Leap: 6"


Disadvantages

Pts

Social Limitation: Secret Identity Frequently (11-), Major   15
Psychological Limitation: Code Against Killing (Common, Total)   20
Psychological Limitation: Totally Driven to Fight Crime (Common, Strong)   15
Distinctive Features: Strong Melodic Voice (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)   5
Hunted: Clone Master 8- (Mo Pow, Harshly Punish)   15
Hunted: Clone Master 8- (Mo Pow, Harshly Punish)   15
Susceptibility: Stasis Fields, 3d6 damage per Phase (Uncommon)   25
Vulnerability: 2 x STUN Light Based Attacks (Common)   20
Vulnerability: 1 1/2 x BODY Light Based Attacks (Common)   10
Quirk: Melodramatic Talker   5
Quirk: Trying to Remember Past   5
Quirk: Every Gadget is Silver   5
Quirk: Always Refers to Watchstar as "His" Team   5
Quirk: Loves Dramatic Entrances and Exits   5
 

XP
 
0
 

 

Base :

200

 

 

Disads :

+ 165

 

XP Spent :

+ 93

 

Total =

458

 

153

: Characteristics Cost

188

+ Powers Cost

117

+ Martial Arts/Skills/Perks/Talents Cost

458

= Total Cost


Pts.  Abilities END
Powers
15    Radar (Radio Group)   0
5    Mental Awareness   0
100    Weapons Pool : Variable Power Pool (Gadget Pool), 75 base + 25 control cost, (112 Active Points); VPP Can Only Be Changed Between Adventures (-1/2)  
   Kevlar Mesh Body Suit, all slots OIF (Armor Suit; -1/2)  
14    1) +24 PD (24 Active Points); OIF (Armor Suit; -1/2) (Modifiers affect Base Characteristic)  
15    2) +24 ED (24 Active Points); OIF (Armor Suit; -1/2) (Modifiers affect Base Characteristic)  
7    3) Damage Resistance (15 PD/15 ED) (15 Active Points); Activation Roll 14- (-1/2), OIF (Armor Suit; -1/2)   0
15    4) Physical Damage Reduction, Resistant, 50% (30 Active Points); Activation Roll 14- (-1/2), OIF (Armor Suit; -1/2)   0
17    5) Mental Defense (23 points total), Hardened (+1/4) (26 Active Points); OIF (Armor Suit; -1/2)   0
Martial Arts
4    Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort  
4    Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort  
4    Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 12d6 Strike  
3    Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 10d6 +v/5, Target Falls  
5    Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 14d6 Strike  
16    +4 HTH Damage Class(es)  
Skills
3    Inventor 14-  
3    Acrobatics 15-  
3    Breakfall 15-  
3    Deduction 14-  
3    Criminology 14-  
3    Stealth 15-  
3    Streetwise 15-  
3    Mimicry 14-  
3    Combat Piloting 15-  
3    Paramedics 14-  
3    Lockpicking 15-  
8    Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Military Computers) 14-  
3    Security Systems 14-  
3    TF: Combat Aircraft, Helicopters, Large Planes, Small Planes  
3    SS: Chemical and Biological Weapons 14-  
Perks
2    Watchstar: Membership  
6    Money: Wealthy  
2    Contact 11-  
1    Contact 8-  
20    Vehicles  

Height:  1.90 m

Hair:  Unknown

Weight:  100.00 kg

Eyes:  Unknown


Base OCV:

10

 

 

Base DCV:

10

 

 

Base ECV:

5

Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  30

SPD:  4

ECV:  5

Phases: 3, 6, 9, 12

 

30 PD (15 rPD)

 

28 ED (15 rED)

 

MD:  23

END:  30

STUN:  36

BODY:  12