Tremor
|
Real Name:
|
Kent Kerby
|
Creator:
|
Steve Mancuso
|
Val
|
Char
|
Roll
|
Notes
|
20
|
STR
|
13-
|
HTH Damage 4d6 END [2]
|
20
|
DEX
|
13-
|
OCV 7 DCV 7
|
10
|
CON
|
11-
|
|
10
|
BODY
|
11-
|
|
20
|
INT
|
13-
|
PER Roll 13-
|
20
|
EGO
|
13-
|
ECV: 7
|
20
|
PRE
|
13-
|
PRE Attack: 4d6
|
20
|
COM
|
13-
|
|
4/31
|
PD
|
|
|
2/29
|
ED
|
|
|
4
|
SPD
|
|
|
6
|
REC
|
|
Run:
6"
|
20
|
END
|
|
Swim:
2"
|
25
|
STUN
|
|
Leap:
4"
|
Disadvantages
|
Pts
|
Normal Characteristic Maxima
|
20
|
Hunted: US Government 8- (Mo Pow, NCI, Capture)
|
20
|
Psychological Limitation: Fear of Wide Open Spaces (Very Common, Strong)
|
20
|
Psychological Limitation: Code Against Killing (Common, Moderate)
|
10
|
Reputation: Creepy Hero, 8-
|
5
|
Unluck: 2d6
|
10
|
Quirk: Corny Superhero Mannerisms
|
5
|
Quirk: Dislikes the Smell of Humans
|
5
|
|
|
|
Base :
|
200
|
|
Disads :
|
+
95
|
|
XP Spent :
|
+
0
|
|
Total =
|
272
|
|
|
95
|
: Characteristics Cost
|
166
|
+ Powers Cost
|
11
|
+ Martial Arts/Skills/Perks/Talents Cost
|
272
|
= Total Cost
|
|

Pts. |
Abilities |
END |
|
Powers |
64
|
Annelid Powers:
Multipower, 80-point reserve, (80 Active Points); all slots Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
|
6u
|
1)
Tunneling 10" through 11 DEF material, Fill In, Reduced Endurance (1/2 END; +1/4) (79 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
3
|
6u
|
2)
Earth Fist
:
Energy Blast 9d6, Double Knockback (+3/4) (79 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
8
|
6u
|
3)
Earth Grab
:
Entangle 5d6, 5 DEF (Larger Wall (+1")), Area Of Effect (One Hex; +1/2) (78 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
8
|
6u
|
4)
Mind Scan 16d6 (80 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
8
|
6u
|
5)
Telepathy 16d6 (80 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
8
|
6u
|
6)
Earth Barrier
:
Force Wall (22 PD/6 ED) (Opaque Sight Group) (80 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
8
|
5u
|
7)
Stone Scales
:
Force Field (27 PD/27 ED/1 Flash Defense: Sight Group) (Protect Carried Items) (65 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
6
|
6u
|
8)
Earth Control
:
Telekinesis (40 STR), Reduced Endurance (1/2 END; +1/4) (75 Active Points); Conditional Power Power Only Works While Character Is Touching The Ground (-1/4)
|
3
|
|
|
|
16
|
Mental Defense (20 points total)
|
0
|
10
|
N-Ray Perception: Blocked by Living Things (Sight Group)
|
0
|
10
|
Discriminatory with Smell/Taste Group
|
0
|
5
|
Ultraviolet Perception (Sight Group)
|
0
|
14
|
Regeneration
:
Healing 2 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (40 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2)
|
0
|
|
|
Skills |
3
|
SS 13-
|
|
5
|
+1 with HTH Combat
|
|
|
|
Talents |
3
|
Bump Of Direction
|
|
|
|
Height:
2.00 m
|
Hair:
N/A
|
Weight:
100.00 kg
|
Eyes:
Brown
|
Base OCV:
|
7
|
|
Base DCV:
|
7
|
|
Base ECV:
|
7
|
Levels:
+1 with HTH Combat
|
Combat Maneuvers
|
Name
|
Phase
|
OCV
|
DCV
|
Effect
|
Block
|
1/2
|
+0
|
+0
|
Block, Abort
|
Brace
|
0
|
+2
|
1/2
|
+2 vs. Range Mod.
|
Disarm
|
1/2
|
-2
|
+0
|
Can disarm
|
Dodge
|
1/2
|
---
|
+3
|
Abort, vs. all attacks
|
Grab
|
1/2
|
-1
|
-2
|
Grab two limbs
|
Grab By
|
1/2
|
-3
|
-4
|
Move and Grab
|
Haymaker
|
1/2*
|
+0
|
-5
|
+4DC to attack
|
Move By
|
1/2
|
-2
|
-2
|
STR/2 + v/5
|
Move Through
|
1/2
|
-v/5
|
-3
|
STR + v/3
|
Set
|
1
|
+1
|
+0
|
Ranged attacks only
|
Strike
|
1/2
|
+0
|
+0
|
STR or weapon
|
DEX:
20
|
SPD:
4
|
ECV:
7
|
Phases: 3, 6, 9, 12
|
4/31 PD (0/27 rPD)
|
2/29 ED (0/27 rED)
|
MD:
20
|
END:
20
|
STUN:
25
|
BODY:
10
|
|